Under Siege (The Godmaker Saga pt1): The Esfah Sagas, #9
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About this ebook
When the Gods'own Champions arrive at Gnomehome, they find the city already besieged by mercenary raiders hired by the Obsidian Grotto. Assassination plots are only just the beginning!
Additional forces arrive on the heels of an enemy who's supposed to be dead. With goblin and lava elf mauraders joining the enemy vanguard, the heroes are hopelessly outnumbered. Even the gnomish Gremmloguard, sentinels encased in mystic armor, has faltered beneath the hordes.
Have the Champions finally met their match?
This exciting, new 12-story event in the Esfah Sagas begins the Godmaker story arc and is also known as Time of the Champions. Start this epic journey today!
Christopher Schmitz
Christopher Schmitz (M.A.), geb. 1988, ist wissenschaftlicher Mitarbeiter am Göttinger Institut für Demokratieforschung.
Other titles in Under Siege (The Godmaker Saga pt1) Series (13)
Ashes of Ailushurai: The Esfah Sagas, #1 Rating: 0 out of 5 stars0 ratingsThe Pale Gunner (The Godmaker Saga pt1): The Esfah Sagas, #2 Rating: 0 out of 5 stars0 ratingsThe Sword of Aeschere: The Esfah Sagas, #5 Rating: 0 out of 5 stars0 ratingsBlack Dragons and Blue Elves (The Godmaker Saga pt1): The Esfah Sagas, #1 Rating: 0 out of 5 stars0 ratingsBearer of the Shield: The Esfah Sagas, #4 Rating: 0 out of 5 stars0 ratingsStrength of the Gwich'in: The Esfah Sagas, #3 Rating: 0 out of 5 stars0 ratingsCalling of the Champions: The Esfah Sagas, #6 Rating: 0 out of 5 stars0 ratingsSlow Burn: The Esfah Sagas, #7 Rating: 0 out of 5 stars0 ratingsThe Scales of Death: The Esfah Sagas, #8 Rating: 0 out of 5 stars0 ratingsThe Burning of Lurneville (The Godmaker Saga pt1): The Esfah Sagas, #10 Rating: 0 out of 5 stars0 ratingsUnder Siege (The Godmaker Saga pt1): The Esfah Sagas, #9 Rating: 0 out of 5 stars0 ratingsThe Pursuit of Madness: The Esfah Sagas, #12 Rating: 0 out of 5 stars0 ratingsBastard of the Death God (The Godmaker Saga pt1): The Esfah Sagas, #11 Rating: 0 out of 5 stars0 ratings
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Under Siege (The Godmaker Saga pt1) - Christopher Schmitz
Under Siege
The Godmaker Saga part 1: 9
Christopher D. Schmitz, Steffen Larken
image-placeholderTreeShaker Books
Copyright © 2024 by Christopher D. Schmitz
All rights reserved.
No portion of this book may be reproduced in any form without written permission from the publisher or author, except as permitted by U.S. copyright law.
Contents
Other Esfah Stories
Under Siege
About Esfah
Appendices
About the authors
The Game
Other Esfah Stories
The Esfah Sagas is a large universe—here are other stories you might enjoy!
(stories with an *asterisk are novellas)
The Relic Quests
Ashes of Ailushurai
Rise of the Champions
Drakuwar
*The Clockwork Castle
The Cyrean Songs
Chill Wind
Eye of the Storm
Secrets of the Shadowlands
*Thunderfist and the Dragon
Tales of the First Age
Rise and Fall of the Obsidian Grotto
Cast of Fate
Army of the Dead
*Tome of the Tarvanehl
*Heart of Stone and Flame
The Godmaker Saga
Time of the Champions
The Magestorm Wars 1: Godmaker (coming soon)
The Magestorm Wars 2: Godbreaker (coming soon)
Special Invitation
Thank you so much for checking out my book! As a special bonus for you, you'll get a high rez edition of the Esfah worldmap plus a free book if you to follow my newsletter:
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The Godmaker Saga: Time of the Champions
Black Dragons and Blue Elves
The Pale Gunner
Strength of the Gwich'in
Bearer of the Shield
The Sword of Aeschere
Calling of the Champions
Slow Burn
Scales of Death
Under Siege
The Burning of Lurneville
Bastard of the Death God
The Pursuit of Madness
Under Siege
Year 132 First Age
The field sprawled wide, strewn with bodies. Gnome ones, for the most part, and quite a few human. There were also some morehl here and there—those were easy to spot, even at this great distance. Steam leaked with their blood, producing a smokey effect when wounds met the air—but the red-skinned casualties were sparse.
Klagend frowned as he considered the scene. It had gone quiet now; the battle had reached a standstill. Only small groups of raiders remained, holed up in improvised stone shelters they had built in a semi-circle north of the gnome stronghold, with nowhere left to go. Their ships had already been sunk by the Lurneville navy, and they were surrounded by selumari troops to the east and north, and a mix of human and dwarven soldiers to the west...
Stronghold was a gracious term, but it was what the gremmlobahnd called it. Gnomehome was a collection of six massive cities built underground and connected by a long web of transit tunnels, each with its own governor. Gnomish politics had grown increasingly unstable since the death of the peoples’ de facto leader, Slimwych Potentus, just prior to the early days of the siege of Gnomehome. Potentus had been one of their heroes who emerged in the race’s escape from Leguin, their original home.
The Gods’own had traveled to the south-most gnomish installation. Site Six overlooked a huge firth that formed a gulf connecting to the Broken Crown and the Tarvenish Ocean. Its main entrance dug in the flank of a hill and the city was built into the tallest mound in the area. Many smaller portals served as windows, and it was through one of these that the dwarf contemplated the battlefield.
He turned and, with a grumph, rejoined his companions, who were discussing logistics with the gnome governor and his advisors—the High Council of three, Site Six’s ranking gnomish councilors.
Aeschere, who stood on one side, threw him a glance.
Why the long face?
he asked.
The vagha’s frown deepened. It doesn’t feel right, is all.
What doesn’t?
The others around the table fell quiet, turning their attention toward him.
Klagend pointed over his shoulder at the window.
Why are all the raiders human? What is their business attacking you? This is not what we expected!
The Governor—a gnome named Garwych Bardanus—tilted his head, looking at Klagend curiously.
"And what did you expect?"
They had arrived in the middle of the battle and hadn’t had time to discuss such details until now.
Melkior responded, staring thoughtfully at the maps laid on the table. We thought the morehl wanted to capture and enslave more of your people.
Bardanus grunted. It still is the most likely motive for this mess.
Klagend crossed his arms, scowling. Then where are the damn morehl?
We know these humans,
remarked another gnome—one of Bardanus’s high councilors named Odened Gorlind. We’ve hired them before. They got rid of monsters that roamed nearby.
And now they turned against you?
Ailushurai sounded outraged.
Mercenaries.
Klagend spat out the word in disgust. Give them enough gold and they’ll slit their own mothers’ throats!
How can you be sure these are the same ones?
asked Arfetsus.
We recognized their leader,
said Bardanus. Kraglesh is hard to miss. He always wears brightly colored clothes... But don’t let his appearance fool you, he’s the most vicious human I’ve ever met! He fights like a Teldrim warrior, but with no conscience.
Well, it doesn’t matter anymore,
said Aeschere. They’re trapped. This will all be over soon.
Melkior